Middle school and up.
Materials (per team)
Piece of plywood to serve as a chassis (can be any size but large enough
to fit mousetrap on top)
Two straws and two dowels to serve as the axles. (Make sure the dowels
can fit inside the straws and can move freely.)
Four plastic wheels (can be found in any hobby shop)
Engineers use the laws of physics in the design and construction of
many things you see every day. The physical concepts of force, inertia,
friction, and mass are explored in this activity. A force is a push or
a pull on an object. Inertia is the tendency of an object at rest to stay
at rest or a moving object to keep moving. Friction is a force that resists
movement between two surfaces. When designing a vehicle for speed and distance
engineers look for ways to decrease friction; these ways include creating
a smoother and more streamlined chassis and using lighter materials.
This activity can be done first as a demonstration by the engineer with
the students grouped together in teams of three to four to construct the
vehicle. Later it can be done as a team competition project using the following
criteria: distance traveled, distance traveled with a payload and innovative
design. The demonstration should take no more than a class period; a mousetrap
vehicle competition can take one or several class periods, depending upon
the learning objectives.
Arrange the students into teams of three or four.
Distribute the materials.
Glue the mousetrap onto the plywood chassis about three or four inches
from one end. That end will be the rear of the vehicle.
Position the mousetrap so that the lever will pull to the rear.
Make a small opening in the rear of the vehicle just above where the
axle will be placed.
Assemble the wheels and the axle by measuring a proper fit with the
chassis (plywood) and cutting the dowels and straws.
Insert the dowel into the straw (spin to ensure that the wheels will
turn easily), glue the wheels to the dowel and glue the axles to the front
and rear of the chassis. Prior to attaching the rear axle, make sure you
cut away the middle part of the straw. Next, tie the thread to the dowel
and wrap the thread around the dowel. Leave one end free to tie to the
Once the vehicle is assembled, pull back the mousetrap lever, lock it
into place, tie the loose end of the thread to it, and let it rip.
From this simple design, students can see how far the vehicle travels.
Using the physical forces, discuss how the students can use different
designs to propel the vehicle further. What will happen if you use larger
wheels? Is there a way to decrease the friction in the axle?
What would happen if you increased the distance between the mousetrap
and the rear axle?
In addition to setting up a competition among the students, you can
have the students collect and analyze data such as calculating average
acceleration, the coefficient of friction, the top velocity, graphing distance,
velocity and acceleration versus time.
A simple design such as this should propel the vehicle about three to
four feet. Better but more labor-intensive designs can propel the vehicle
100 feet or more.
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and science. For more information call, write or email to: JETS ,1420 King
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